using Autodesk.AutoCAD.ApplicationServices;
using Autodesk.AutoCAD.EditorInput;
using Autodesk.AutoCAD.DatabaseServices;
using Autodesk.AutoCAD.Geometry;
using Autodesk.AutoCAD.Runtime;
using System.Reflection;
namespace Transformer
{
public class Commands
{
[CommandMethod("TRANS", CommandFlags.UsePickSet)]
static public void TransformEntity()
{
Document doc =
Application.DocumentManager.MdiActiveDocument;
Database db = doc.Database;
Editor ed = doc.Editor;
// Our selected entity (only one supported, for now)
ObjectId id;
// First query the pickfirst selection set
PromptSelectionResult psr = ed.SelectImplied();
if (psr.Status != PromptStatus.OK || psr.Value == null)
{
// If nothing selected, ask the user
PromptEntityOptions peo =
new PromptEntityOptions(
"\nSelect entity to transform: "
);
PromptEntityResult per = ed.GetEntity(peo);
if (per.Status != PromptStatus.OK)
return;
id = per.ObjectId;
}
else
{
// If the pickfirst set has one entry, take it
SelectionSet ss = psr.Value;
if (ss.Count != 1)
{
ed.WriteMessage(
"\nThis command works on a single entity."
);
return;
}
ObjectId[] ids = ss.GetObjectIds();
id = ids[0];
}
PromptResult pr = ed.GetString("\nEnter property name: ");
if (pr.Status != PromptStatus.OK)
return;
string prop = pr.StringResult;
// Now let's ask for the matrix string
pr = ed.GetString("\nEnter matrix values: ");
if (pr.Status != PromptStatus.OK)
return;
// Split the string into its individual cells
string[] cells = pr.StringResult.Split(new char[] { ',' });
if (cells.Length != 16)
{
ed.WriteMessage("\nMust contain 16 entries.");
return;
}
try
{
// Convert the array of strings into one of doubles
double[] data = new double[cells.Length];
for (int i = 0; i < cells.Length; i++)
{
data = double.Parse(cells);
}
// Create a 3D matrix from our cell data
Matrix3d mat = new Matrix3d(data);
// Now we can transform the selected entity
Transaction tr =
doc.TransactionManager.StartTransaction();
using (tr)
{
Entity ent =
tr.GetObject(id, OpenMode.ForWrite)
as Entity;
if (ent != null)
{
bool transformed = false;
// If the user specified a property to modify
if (!string.IsNullOrEmpty(prop))
{
// Query the property's value
object val =
ent.GetType().InvokeMember(
prop, BindingFlags.GetProperty, null, ent, null
);
// We only know how to transform points and vectors
if (val is Point3d)
{
// Cast and transform the point result
Point3d pt = (Point3d)val,
res = pt.TransformBy(mat);
// Set it back on the selected object
ent.GetType().InvokeMember(
prop, BindingFlags.SetProperty, null,
ent, new object[] { res }
);
transformed = true;
}
else if (val is Vector3d)
{
// Cast and transform the vector result
Vector3d vec = (Vector3d)val,
res = vec.TransformBy(mat);
// Set it back on the selected object
ent.GetType().InvokeMember(
prop, BindingFlags.SetProperty, null,
ent, new object[] { res }
);
transformed = true;
}
}
// If we didn't transform a property,
// do the whole object
if (!transformed)
ent.TransformBy(mat);
}
tr.Commit();
}
}
catch (Autodesk.AutoCAD.Runtime.Exception ex)
{
ed.WriteMessage(
"\nCould not transform entity: {0}", ex.Message
);
}
}
}
}