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http://sketchup.com/upgrade/
sail wrote:
A new 3.1 release (3.1.31) has been posted that addresses some of the feedback you gave us on release 3.1.27(PC) and 3.1.26 (Mac). Thanks for your great input! The new release is available on our web site through the following link: http://sketchup.com/eval/.
新版本3.1.31根据大家的反馈作了一些调整,感谢各位...
This release addresses the following issues:
包括以下部分:
* Shadow behavior has been revised. In 3.1, we attempted to fix the difficult problem of shadows flipping/reversing themselves when the camera viewpoint is physically inside of the shadow volume. We did successfully fix this issue, but as a result, 揵ad?shadows (shadows for objects that are not visible) started to show up in models. We knew this problem could show up, but we did not expect to get as much feedback from you all about how often you were seeing bad shadows. A fix that simultaneously addresses both of these issues is extremely complicated and beyond the scope of 3.1. We will address this fix in the next major release. In the meantime, we reverted the shadow behavior to the way it was in 3.0, so that you will no longer see the bad shadows in your models.
我们修正了上一版本的阴影错误,但却发现隐藏物体的阴影也出现在模型中,同时对上述两个问题进行修正是复杂而且超出了3.1版本的构想。我们将会在下一个主要版本中提供修正。在这期间,我们把阴影调整回到3.0版本的模式。
* The issue where SketchUp could hang when exploding a group made from a section should now be fixed.
当把一个由剖面组成的组炸开时,SU不会在挂起。
* The issue of extended edges printing poorly in 3.1 should now be fixed.
调整了延长边线的打印缺陷。
* The inability to rename layers if the 揘ame?column was selected should no longer occur.
修正了当层名称列被选中时,无法重命名层的问题。
* Several Mac-specific Epix issues have been addressed.
* The sort by name option in the PC component browser should now work. Also, you may notice an improvement in the speed of the browser.
支持组件名称排序功能。
* The anti-alias checkbox on the raster export options dialog now remembers your last choice (the choice was previously not remembered on the PC).
反锯齿校验栏能记住过去的选项。
* The issue where SketchUp could crash when closing a loop using the freehand tool where the first/last points snapped to something should now be fixed.
修正了当使用徒手画工具绘制封闭图形,第一/最后点捕捉到某些物体时,将引起崩溃的问题。 |
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