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本帖最后由 LoveArx 于 2013-5-18 14:03 编辑
[pcode=cpp,true]
static LPCTSTR ptToStr(const AcGePoint3d& pt, CString& str, int unit = -1, int prec = -1);
static LPCTSTR ptToStr(const AcGePoint2d& pt, CString& str, int unit = -1, int prec = -1);
static LPCTSTR vectorToStr(const AcGeVector3d& vec, CString& str, int unit = -1, int prec = -1);
static LPCTSTR vectorToStr(const AcGeVector2d& vec, CString& str, int unit = -1, int prec = -1);
static LPCTSTR angleToStr(const double angle, CString& str, int unit = -1, int prec = -1);
static LPCTSTR doubleToStr(const double realVal, CString& str, int unit = -1, int prec = -1);
static LPCTSTR intToStr(const int intVal, CString& str);
static LPCTSTR ptrToStr(void* ptr, CString& str);
static LPCTSTR dbToStr(AcDbDatabase* db, CString& str);
static LPCTSTR booleanToStr(bool b, CString& str);
static LPCTSTR booleanToStr(Adesk::Boolean b, CString& str);
static LPCTSTR colorToStr(int color, CString& str, bool convertStandard = true);
static LPCTSTR objToHandleStr(const AcDbObject* obj, CString& str);
static LPCTSTR objToEnameStr(const AcDbObject* obj, CString& str);
static LPCTSTR objToClassStr(const AcRxObject* obj);
static LPCTSTR objToClassAndHandleStr(const AcDbObjectId& objId, CString& str);
static LPCTSTR objToClassAndHandleStr(const AcDbObject* obj, CString& str);
static LPCTSTR textModeToStr(AcDb::TextHorzMode horizMode, CString& str);
static LPCTSTR textModeToStr(AcDb::TextVertMode vertMode, CString& str);
static LPCTSTR vertexTypeToStr(AcDb::Vertex3dType vertexType, CString& str);
static LPCTSTR hatchTypeToStr(AcDbHatch::HatchPatternType hatchType, CString& str);
static LPCTSTR hatchStyleToStr(AcDbHatch::HatchStyle style, CString& str);
static LPCTSTR hatchLoopTypeToStr(Adesk::Int32 loopType, CString& str);
[/pcode]
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