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简介:
This book attempts to show users of the soft-ware how a project would go from start to finish. Inside Maya 5 is broken into three distinct parts. The first section describes Maya in its latest guise and shows how to customize it. The Parking Spot project is described in both visual and technical terms. With the context set, the next section delves into the guts of Maya.
Here we follow the production process in creating the models, providing technical direction, and laying out the scenes. The last section gets very technical as well as artistic in unleashing the power of Maya. The node-based architecture and particle dynamics comprise some of the technical detail. Character setup is explained thoroughly, as is shading, lighting, and rendering.
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